The Hierarchy file describes how the groups in a figure are arranged. It outlines the parent-child relationships between groups. Once created it can be imported into Poser where it is converted to create a new figure CR2 file as shown in Converting Hierarchy Files, below.
The hierarchy file specifies four important things:
Hierarchy files can be created in any text editor that can save documents in a text-only format.
The following is an example hierarchy file: It represents the full hierarchy for a horse -- including curve channels for the tails.
Here is another example of a typical human character hierarchy file:
objFile :Runtime:Geometries:Emily:Emily.obj
1 hip xyz
2 waist yzx
3 abdomen yzx
4 chest yzx
5 rCollar xzy
6 rShldr xzy
7 rForeArm xzy
8 rHand xyx
9 rThumb1 xyz
10 rThumb2 xyz
11 rThumb3 xyz
9 rIndex0 xyz
10 rIndex1 xyz
11 rIndex2 xyz
12 rIndex3 xyz
9 rMid0 xyz
10 rMid1 xyz
11 rMid2 xyz
12 rMid3 xyz
9 rRing0 xyz
10 rRing1 xyz
11 rRing2 xyz
12 rRing3 xyz
9 rPinky0 xyz
10 rPinky1 xyz
11 rPinky2 xyz
12 rPinky3 xyz
5 lCollar xzy
6 lShldr xzy
7 lForeArm xzy
8 lHand xyx
9 lThumb1 xyz
10 lThumb2 xyz
11 lThumb3 xyz
9 lIndex0 xyz
10 lIndex1 xyz
11 lIndex2 xyz
12 lIndex3 xyz
9 lMid0 xyz
10 lMid1 xyz
11 lMid2 xyz
12 lMid3 xyz
9 lRing0 xyz
10 lRing1 xyz
11 lRing2 xyz
12 lRing3 xyz
9 lPinky0 xyz
10 lPinky1 xyz
11 lPinky2 xyz
12 lPinky3 xyz
5 neck yzx
6 head yzx
7 tongue1 xyz
8 tongue2 xyz
9 tongue3 xyz
10 tongue4 xyz
11 tongue5 xyz
12 tongue6 xyz
7 rEye xyz
7 lEye xyz
7 bttmTeeth xyz
7 topTeeth xyz
1 lButtock yzx
2 lThigh yzx
3 lShin yzx
4 lFoot yzx
5 lToe zyx
6 lBigToe1 xyz
7 lBigToe2 xyz
6 lIndexToe1 xyz
7 lIndexToe2 xyz
6 lMidToe1 xyz
7 lMidToe2 xyz
6 lPinkyToe1 xyz
7 lPinkyToe2 xyz
6 lRingToe1 xyz
7 lRingToe2 xyz
1 rButtock yzx
2 rThigh yzx
3 rShin yzx
4 rFoot yzx
5 rToe zyx
6 rIndexToe1 xyz
7 rIndexToe2 xyz
6 rRingToe1 xyz
7 rRingToe2 xyz
6 rPinkyToe1 xyz
7 rPinkyToe2 xyz
6 rMidToe1 xyz
7 rMidToe2 xyz
6 rBigToe1 xyz
7 rBigToe2 xyz
ikChain RightHand rShldr rForeArm rHand
ikChain LeftHand lShldr lForeArm lHand
ikChain LeftLeg lThigh lShin lFoot
ikChain RightLeg rThigh rShin rFoot
To convert a hierarchy file to a CR2 figure, follow these steps:
If you want to relocate the OBJ and CR2 to a specific runtime, you will need to relocate both the OBJ file and the CR2 file into that runtime folder. Create a subfolder in the Geometries runtime folder to store your OBJ file, and create a subfolder in the Figures library to store your CR2 file. Then edit the path in the CR2 to point to the new location of the OBJ file. The OBJ file location is listed twice in the CR2 file.
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