Poser’s Material library provides an easy way to apply preset materials to the items in your scene. You can navigate through the items in your library, and then drag and drop compatible materials from the Library to the objects in your scene. As you drag your material into the scene, a tooltip displays the name of the actor in your scene. Release the mouse when the tooltip displays the correct actor name.
When saving materials to the library, Poser offers two methods for storing material definitions for an entire figure in a single file. Both of these methods can save considerable time, since they can apply colors and maps to an entire figure simply by loading them from the Library palette instead of having to add them one by one.
This Library palette category houses materials (*.MT5), which include all Poser materials and any associated shader trees created or loaded into the Material room. Materials and material collections can be dragged from the Library and dropped onto an object in your scene.
The Material Collection (MC6/MCZ) file format was designed as a fully integrated replacement for MAT pose files. Additionally, Poser includes a built-in compatibility feature, which enables you to simply change the extension of your MAT files to MC6 or MCZ, and Poser will recognize them as Material Collections.
Use the Materials category to apply different textures and materials to the items in your scene.
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