You can use morph targets to create new parameters for your props. Please refer to Modifying Figures & Props for more information about morph targets.
A prop’s origin appears in the Document window as 3D crosshairs. This is the center of that prop’s rotation and scale. When you rotate a prop, it rotates about its origin. It grows or shrinks from the origin point when scaled. You can display a prop’s origin by selecting the desired prop and checking the Display Origin checkbox in the Properties palette.
You can move a prop’s origin using the originXYZ parameter dials. Moving the origin alters the prop’s rotation and scale points. When adjusting the origin parameters, remember that you are making these adjustments based on the prop’s original origin location, not its current position.
The Prop Origin (shown as 3D crosshairs) is turned on and off in the Properties palette.
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