2D Texture Nodes

These are the color nodes included with the Material room. Unless specified otherwise, the list of attributes for each node is listed from top to bottom.

Brick

The Brick node simulates brick or stone wall patterns. It has the following attributes:

Brick node.

Image Map (Image_Map)

The Image Map node allows you to specify an image to use as a map (texture, reflection, transparency, bump, displacement, etc.). You can use any image as a map. However, if you want to use a map designed for the particular figure/prop, you must use an image that has been set up to work that way. PThis node has the following attributes:

Poser supports texture resolutions up to 8192 x 8192 pixels. Note, however, that high resolution textures consume a greater amount of system resources.

Image map node.

Choosing a texture map.

Movie

The Movie node allows you to add animations to materials. Supported formats are AVI, MPG, and WMV. This node has the following attributes:

Movie node.

Tile

The Tile node is a 2D texture that simulates tile patterns. It has the following attributes:

Tile node.

Wave2D

The Wave2D node implements a two-dimensional sin / cos trigonometric function, resulting in a two-dimensional wave effect.

Wave 2D node.

Weave

The Weave node creates woven textile effects. It has the following attributes:

Weave node.

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