If you are working with a character that makes heavy use of scaling zones, you may sometimes encounter situations where there appears to be something wrong with the scaling in one or more body parts. For example, scaling the chest and could cause the shoulders to scale so that they cause a faulty joint between the shoulders and collars.
This can be due to a scaling mismatch, and it can be corrected with the Fix Mixmatched Scale Zones button at the bottom of the Joint Editor.
When you fix mismatched scaling zones, the order that you select the body parts and smoothing zones is important. The following example shows how you can correct the scaling zones of the right and left shoulders in relation to the chest.
To fix mismatched scale zones in the shoulders, for example:
Choose the first smoothing zone that you want to fix.
If enabled, click the Fix Mismatched Scale button.
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