You can use the Figure > Conform To command to manually conform clothing to any figure in your scene. The process is as follows:
The Conform To dialog allows you to select the character that will wear the clothing.
Some tight-fitting conforming clothing may not completely cover the base figure’s skin, particularly when the figure is animated. You might notice the base figure poking through areas of the conforming clothing. There are two ways to correct this problem. The first method is to hide the body part of the figure that is poking through by setting the body part as invisible (see Body Part Actor Properties). The second method of correction is to use the Morph Brush to raise the clothing over the hole, or lower the body part underneath the clothing (see Creating Morphs with the Morphing Tool).
If the clothing item that you added does not appear in the Select Figure menu, check inside the Current Actor > Props menu, because you may have added a dynamic clothing item instead. For further information on using Dynamic clothing, see The Cloth Room.
You can also use conforming clothing without a figure. Conforming clothing is treated like any other Poser figure and can be added to the Poser workspace and posed/animated just like any other Poser figure.
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