General Posing Principles

A pose has two aspects: how the body parts move relative to the rest of the body (such as raising or lowering an arm, your shoulder, upper arm, forearm, hand, and fingers are moving relative to the rest of your body) and the figure’s position relative to the Poser workspace (such as walking around a room). Poser’s Editing tools (The Editing Tools) allow you to move body parts, figures, and props by simply clicking and dragging. It doesn’t get any easier!

When posing in Poser, you’re working in all three dimensions. Your only limitations are specific motion limits placed on joints to keep poses realistic. Enabling limits prevents, for example, a figure’s knees from bending backward or the head from twisting 360 degrees. However, you can disable limits and put your figures into any position you can imagine.

© 2020-2023 Bondware, Inc. Last updated November 07, 2024