Importing 3D File Formats

Most 3D modeling applications support at least one of the formats that is supported by Poser, which allows you to import geometries in the following formats:

Some formats, such as Wavefront OBJ, allow you to save geometries as either polygons or NURBS surfaces. Poser will only accept geometries saved as polygons.

Poser will import smoothing groups in Wavefront OBJ format, as defined in the source file. If no smoothing groups are specified in the source file, none will be imported. Please refer to Smoothing Geometry for more information about smoothing groups.

Note that while Poser does not support the 3ds Max style of defining smoothing groups, Poser does take into account the vertex normals when determining creases. As a result, OBJ files exported from 3ds Max will usually appear as expected, despite the fact that the 3ds Max smoothing groups are not read.

When choosing 3DS, DXF, LightWave, or Wavefront OBJ format, the Import Options dialog appears, and presents the following options:

Import Options dialog.

Poser’s model scaling is considerably smaller than “real world” scaling typically used in 3D modelers. Many content creators export from Poser at about 100 times Poser scale (10000%), and then import back into Poser at 1/100 scale (1%).

To export from Blender and import into Poser's native scale, set the OBJ export scale in Blender to 0.38149298. Then import into Poser at 100% scale.

To export from Poser and import into Blender at native scale, set Poser export scale at 262.128019%. Then import into Blender at 1.

A figure imported at 100% figure size is six feet tall.

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