Applying Post Effects to Renders

There’s often a trade-off between rendering speed and rendering quality. If you set render quality settings too low, the renders will finish more quickly, but they will contain a lot of noise. If you set your render quality settings very high, your renders will take a much longer time, but will be very sharp and clean.

There is a way to compromise. If you set your render settings in the middle range, and then use the denoising filter provided with PostFX, you can obtain very good render results in a more reasonable amount of time.

Access the PostFX settings as follows: 

Post Effects option and button.

PostFX icon.

PostFX Settings

When you open the PostFX window from the Render Settings dialog, the following screen appears. This allows you to choose which post effects options and settings to use by default. The settings are described below. 

The settings you apply here can be applied when you render animations using the Movie Settings window in Render Settings, or when you use the Animation > Make Movie command. For example, to render an image sequence, choose Image Files format, and then select SuperFly for the renderer.

If your images are rendered against a transparent background, export PNG format to preserve transparency. Images will be exported with an alpha channel.

Post Effects settings.

When you right-click on a thumbnail in the Recent Renders palette and choose Edit Post Effects, the Post Rendering Effects window appears. The PostFX settings (shown above) appear on the right side of the window, and a preview window appears on the left. As you make adjustments to your settings, the preview window updates to reflect them.

By default, the last render that you completed will appear in the preview. You can also click any render thumbnail in the Recent Renders palette, and click the PostFX button in the center of the options above the Render window to open the Post Rendering Effects window.

You can use this preview to view how the post rendering affects will affect your selected render. The following example shows the preview of a figure that was rendered with Medium Adaptive (GPU) render preset. 

Post Rendering Effects window (denoising not applied).

Denoising

Check the Apply Intel Denoise option to apply denoising at the end of the render. Denoising generally improves the appearance of renders that are created with medium or low-quality render settings. The preview window will update with a preview of the denoised render. Use the Denoise Intensity slider to raise or lower the amount of denoising applied.

Denoised Preview.

Image Adjustments

Original (left) vs Post Effects Exposure adjustment (right).

Original (left) vs Post Effects Saturation adjustment (right).

Gamma

Original (left) vs Gamma adjustment (right).

Brightness

Original (left) vs Brightness adjustment (right).

Contrast:

Original (left) vs Contrast adjustment (right).

Bloom

The Bloom filter makes lighting in your scene appear more realstic, by enhancing glows around lights. 

Original (top) vs Bloom enabled (bottom).

Blur and Pixelate

The Blur setting blurs the rendered image by the amount specified. 

Original (left) vs Blur (right).

 

Pixelate

Original (left) vs Pixelate (right).

Other Post Rendering Effects Settings

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