Layers Tab

Animation layers, also known as non-linear animation, provide you with the ability to separate different parts of an animation into independent pieces, which can be individually edited, moved, or even hidden, with respect to the entire animation. At render time, the various layers are composited together into a single animation, according to your specifications. The Layers tab on the Animation palette contains the controls that allow you to create, configure, move and delete animation layers.

Layers tab in the Animation Palette.

If you switch from the Layers tab to the Keyframes, you will see any keyframes that exist in the currently selected animation layer. If you wish to see keyframes from another layer, use the Current Layer pop-up menu at the top of the Animation palette to select any existing layers, without having to return to the Layers tab.

Base Layer

When you first begin to create an animation, only one layer will exist; this is known as the Base layer. The Base layer is always present, and if you wish, you can create your entire animation just in this single layer. The frame count of the Base layer is equivalent to the length of the entire animation. The Start frame of the Base layer is always Frame 1, and the End frame is the last frame in the entire animation. Thus, changing the End frame of the Base layer changes the length of your animation, which will affect any other layers whose End frames coincide with the End frame of the Base layer.

You cannot change any properties of a Base Layer other than the End frame.

Creating, Deleting & Previewing Animation Layers

In addition to the shared controls common to all three tabs on the Animation palette (see Using the Animation Palette for a description of these controls), the upper section of the Layers tab also contains three buttons:

Current Layer Only option.

Animation Layer Controls

The lower portion of the Layers tab contains additional controls that allow you to configure a selected layer, and the Timeline Area, which displays the various layers in editable segments, allowing you to see the hierarchy of the layers as well as where each layer is placed in the timeline of the entire animation. The Layer controls are as follows:

Layer Controls.

If the animation contained within a specific layer is a gradual movement, then the Blend feature may not be effective, particularly if the Blend In/Out frame counts are set too low.

© 2020-2021 Bondware, Inc. Last updated November 23, 2021