| Command | Windows | Mac |
| Skinning Method > Poser Traditional | ||
| Skinning Method > Poser Unimesh | ||
| Skinning Method > Simple Bones Single Skin - Interoperable | ||
| Skinning Method > Regenerate Simple Bones Single Skin Weights | ||
| Set Figure Parent | ||
| Conform To | ||
| Use Inverse Kinematics > Right Foot | ||
| Use Inverse Kinematics > Left Foot | ||
| Use Inverse Kinematics > Right Hand | ||
| Use Inverse Kinematics > Left Hand | ||
| Use Limits | ||
| Auto Balance | ||
| Lock Figure | ||
| Lock Hand Parts | ||
| Create Full Body Morph | ||
| Spawn Full Body Morph | ||
| Load Full Body Morph | ||
| Copy Morphs From | ||
| Copy Measurements From | ||
| Copy Joint Zones From | ||
| Merge All Zones to Weight Maps | ||
| Drop to Floor | CTRL+D | CMD+D |
| Pose Symmetry > Left to Right | ||
| Pose Symmetry > Right to Left | ||
| Pose Symmetry > Swap Right and Left | ||
| Pose Symmetry > Left Arm to Right Arm | ||
| Pose Symmetry > Right Arm to Left Arm | ||
| Pose Symmetry > Swap Right and Left Arms | ||
| Pose Symmetry > Left Leg to Right Leg | ||
| Pose Symmetry > Right Leg to Left Leg | ||
| Pose Symmetry > Swap Right and Left Legs | ||
| Pose Symmetry > Straighten Torso | ||
| Pose Symmetry > Custom | ||
| Rig Symmetry > Left to Right | ||
| Rig Symmetry > Right to Left | ||
| Rig Symmetry > Left Arm to Right Arm | ||
| Rig Symmetry > Right Arm to Left Arm | ||
| Rig Symmetry > Left Leg to Right Leg | ||
| Rig Symmetry > Right Leg to Left Leg | ||
| Rig Symmetry > Custom | ||
| Zero Rotations | ||
| Zero Figure | ||
| Delete Figure | ||
| Hide Figure | CTRL+H | CMD+H |
| Show All Figures | ||
| Create Walk Path | ||
| Export Figure Mesh to GoZ |
© 2020-2021 Bondware, Inc. Last updated November 23, 2021