Changing Figures with Replaced Geometry
If you try to change a figure that has a prop for a body part using the Change function in the Library palette, a warning will appear asking if you want to keep the replaced geometry on the new figure replacing the old.
- To keep the props that have replaced body parts, check the Keep modified geometries button. To keep the props attached to their parents on the new figure, check the Keeps props attached to figure checkbox. Click OK when ready.
- To undo a geometry change and restore a figure’s default geometry, simply reload the original figure from the Library palette.