Command | Windows | Mac |
Skinning Method > Poser Traditional | ||
Skinning Method > Poser Unimesh | ||
Skinning Method > Simple Bones Single Skin - Interoperable | ||
Skinning Method > Regenerate Simple Bones Single Skin Weights | ||
Set Figure Parent | ||
Conform To | ||
Use Inverse Kinematics > Right Foot | ||
Use Inverse Kinematics > Left Foot | ||
Use Inverse Kinematics > Right Hand | ||
Use Inverse Kinematics > Left Hand | ||
Use Limits | ||
Auto Balance | ||
Lock Figure | ||
Lock Hand Parts | ||
Create Full Body Morph | ||
Spawn Full Body Morph | ||
Load Full Body Morph | ||
Copy Morphs From | ||
Copy Measurements From | ||
Copy Joint Zones From | ||
Merge All Zones to Weight Maps | ||
Drop to Floor | CTRL+D | CMD+D |
Pose Symmetry > Left to Right | ||
Pose Symmetry > Right to Left | ||
Pose Symmetry > Swap Right and Left | ||
Pose Symmetry > Left Arm to Right Arm | ||
Pose Symmetry > Right Arm to Left Arm | ||
Pose Symmetry > Swap Right and Left Arms | ||
Pose Symmetry > Left Leg to Right Leg | ||
Pose Symmetry > Right Leg to Left Leg | ||
Pose Symmetry > Swap Right and Left Legs | ||
Pose Symmetry > Straighten Torso | ||
Pose Symmetry > Custom | ||
Rig Symmetry > Left to Right | ||
Rig Symmetry > Right to Left | ||
Rig Symmetry > Left Arm to Right Arm | ||
Rig Symmetry > Right Arm to Left Arm | ||
Rig Symmetry > Left Leg to Right Leg | ||
Rig Symmetry > Right Leg to Left Leg | ||
Rig Symmetry > Custom | ||
Zero Rotations | ||
Zero Figure | ||
Delete Figure | ||
Hide Figure | CTRL+H | CMD+H |
Show All Figures | ||
Create Walk Path | ||
Export Figure Mesh to GoZ |
© 2020-2023 Bondware, Inc. Last updated November 07, 2024