Creating New Props

You can use the Grouping tool to select specific polygons on a figure or prop, as discussed in The Group Editor. This feature allows you to create new props. For example, this graphic shows an example of a face mask created to fit the figure by selecting polygons in the figure’s face and creating a prop, which was then exported to a 3D modeling application for finalizing.

The Group Editor can be helpful in creating a prop (such as a mask) from a figure.

To create a prop:

  1. Select the prop or body part you want to base the prop on.
  2. Select the Grouping tool to open the Group Editor palette.
  3. Select polygons for a new group and create and name the prop.
  4. The new prop is now listed in the Current Actor pull-down menu and can be moved, shaped, and edited like any other prop.

You can save your new prop to the Library palette as described in Adding Items to the Library.

© 2020-2023 Bondware, Inc. Last updated November 07, 2024