Adding Dynamic Clothing

Dynamic clothing offers the most powerful means of clothing figures, allowing for realistic cloth draping and wrinkles. Additionally, it is very easy to create clothing props for use as dynamic clothing. Dynamic cloth retains its dynamics when saved to the Library palette, but you will need to create a new simulation whenever you add saved cloth objects. To add dynamic cloth to your current figure:

  1. Select the item from the Library palette and add it to your scene, then switch to the Cloth room.
  2. Create a new simulation group, and select Body as your desired collision object.
  3. Recalculate the simulation.

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