Using Dynamic Clothing without a Figure

Dynamic cloth retains its dynamics when saved to the Library palette, but you will need to create a new simulation whenever you add saved cloth objects. To add dynamic cloth without a figure:

  1. Select the item from the Library palette and add it to your scene, then switch to the Cloth room.
  2. Create a new simulation group, and select your desired collision object(s), if any.
  3. Recalculate the simulation.

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