Using the Cloth Room

The Cloth room appears as follows.

The Cloth Room.

The number of palettes and options that you see in each room depends upon your screen resolution. At higher resolutions, the default workspaces display more palettes, while at lower resolutions you see fewer palettes.

In addition to standard UI elements, the Cloth room contains the following UI elements:

  1. Cloth Simulations: The Cloth Simulation area allows you to create, delete, and set up cloth simulators.
  2. Cloth Objects: The Cloth area allows you to convert objects to and from dynamic cloth objects and to set up collision detection for your cloth.
  3. Cloth Groups: The Cloth Groups area is where you set up dynamic, choreographed, constrained, and decorated cloth groups.
  4. Dynamics Controls: The Dynamics Controls group sets up dynamic parameters.

© 2020-2023 Bondware, Inc. Last updated November 07, 2024