The Setup Room Interface
The Setup room interface is designed to be similar to the Pose room interface and functionality, with a few minor changes:
- You cannot pose the figure you are creating while in the Setup room. Instead, the figure’s bone structure (if any) appears in the Document, allowing you to position and adjust each bone.
- While in the Setup room, loading a figure from the Library palette loads the selected figure’s bone system and applies it to the current object. Geometry is altered when switching between the Pose and Setup rooms. While in the Pose room, each body part is treated as a separate geometry object. While in the Setup room, all of the body parts are combined into a single object for easier grouping and welding operations. Clicking the Create New Figure button in the Library palette loads the selected figure’s bone structure for modification and use on the figure you are creating or modifying. You can also double-click the figure to load its bones.
The Setting Up an Original Figure sections explain the figure setup process in detail.