Setting Up an Original Figure
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Setting Up an Original Figure
Setting Up an Original Figure
Step 1: Importing/Arranging Geometries
Step 2: Loading and/or Creating Bone Structures
Step 3: Naming the Bones
Step 4: Attaching Bones to Geometry Parts
Step 5: Assigning Rotation Orders
Step 6: Fine-Tuning Joints
Step 7: Testing Your Figure
Step 8: Assigning IK Chains
Step 9: Inverse Kinematics
Step 10: Setting & Memorizing Favored IK Angles
Step 11: Setting Joint Limits
Step 12: Finalizing Your New Figure
Step 13: Memorizing and Saving Your New Figure
Deleting Interim Figures
© 2020-2021 Bondware, Inc. Last updated
November 23, 2021