Linking Nodes

Inputs are black when there is no connection. They are white when another node is plugged in. Also, when your material contains more than two different types of surface root nodes (such as a PoserSurface node and a Physical Surface node), connections will gray out when you try to connect a node type that is “invalid” for that input.

Input connections will become dimmed when you try to connect a node to an input that is not valid.

After creating a node, you may need to link it to an input on another node. This is accomplished in one of three ways:

Attaching a new node to the root node.

Relinking nodes.

Adding a new node to a root node input.

You can link a node to as many other nodes as you wish and each node input can be linked to as many input nodes as you wish.

© 2020-2023 Bondware, Inc. Last updated March 29, 2023