The Group Editor
Selecting the Grouping tool from the Editing tools display opens the Group Editor palette. The Group Editor lets you select and group individual polygons.
The Group Editor is very powerful and can permanently alter your figures if you overwrite changed figures into the Library. Be sure you understand how the grouping tool works before editing critical content. It’s wise to practice on a simple object or prop to grasp the concepts first.
It helps to use Smooth Lined preview mode when using the Group Editor as polygons and vertices are clearly displayed.
The Group Editor is useful for various tasks within Poser such as:
- Creating material groups in the Material room. Please refer to The Material Room for information about the Material room.
- Creating hair groups in the Hair room. Please refer to The Hair Room for information about the Hair room.
- Creating cloth groups in the Cloth room. Please refer to The Cloth Room for information about the Cloth room.
- Creating body parts in the Setup room. Please refer to The Setup Room for more information about the Setup room.
- Creating props. You can also create new props and deform and morph selected portions of an element. For example, you could use the Group Editor to select polygons around a character’s eyes, nose, and forehead, and use those selected polygons to create a mask prop. See Creating/Editing Groups for information on how to select polygons in the Group Editor.
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