L'Homme 2 Pro Back to All

By: RPublishing, Afrodite-Ohki

 by Afrodite-Ohki
Price: $ 39.95

 

L'Homme 2 is a new figure created from La Femme 2, as a new generation from L'Homme.

OVERVIEW
-A-pose base allows for more natural shoulder movement and easier creation of realistic clothing to fit him.
-Entirely new shape with realistic proportions offers you a natural look out of the box.
-Facial controls inspired by techniques widely used in modern character animation allows for more natural face expressions with ease.
-Made specially with content creators in mind, for easier and better quality asset creation for the figure.
-Thoroughly tested by the Poser Software beta testing team AND the Renderosity Quality Assurance team, ensuring perfectionistic-level quality.

MODELING (by Afrodite-Ohki, upon previous work by Blackhearted)

-Mesh topology follows the greater landmarks of the body, to allow for better muscle detail and highly detailed face morphs without as much need for HD morphing.
-Improved UV mapping makes texture asymmetry possible throughout, allowing creators to make more natural-looking characters and details like heterochromia.
-Designed for subdivision in rendering, while still allowing for HD morphing for special shapes.

RIGGING (by Afrodite-Ohki and Nerd3d)

-Fewer JCMs allow for easier conforming clothing creation.
-Different dials to show and hide posing handles - decide if you want to see body posing chips, facial expression chips and/or the new facial control chips.
-Body part names are the same as L'Homme's, with all the detailed posing possibilities intact.

TEXTURES (by Afrodite-Ohki, upon previous work by Rhiannon)

-Skin textures with normal maps for greater detail, all in 4k resolution.
-2k resolution lash and brow transparency map.
-2k resolution eye textures, with normal map detail.

SHADERS

-Physical Surface shaders make the most of Superfly rendering, while still working well in Firefly.
-Poser 13-ready skin, making use of the new improved Subsurface Scattering methods, while automatically compatible with Poser 11 and Poser 12.

INCLUDED CONTENT

-Brand-new hair prop
-A pair of briefs
-Seven hand poses.
-Nine face expressions.
-Ten body poses and their mirror versions.
-Talk designer definitions.
-Walk designer files - requires Poser 13 or higher.

BACKWARD COMPATIBILITY WITH L'HOMME

-LH poses work with LH2 with included Body Dial converter. Some tweaking may be needed because of differences in body proportions.
-Most hairstyles made for LH will fit LH2 with included INJs.
-Most props parented to the head area of LH will work in LH2 with easy adjustments in translations and scales.
-LH skin textures work out of the box in LH2. Eyes, eyebrows and eyelashes work with included material converter (which requires Poser 12 or higher).
-Dynamic clothing for LH will work in LH2 by dialing the included LH shape morph (and, if needed, the included LH scale dial) in the first frame of the simulation animation.
-Props are included with the Pro version to help you convert conforming clothing from LH to LH2.



L'HOMME 2 PRO FEATURES

-Genital conforming figure.
-Two separate sets of skin textures, one in light color and one in dark color, set up in six different skin color materials, with matching genital materials.
-Five eye colors, each with their own diffuse texture.
-Five eyebrow options and five eyelash options.
-Body hair and beard options work on all skin colors and require Superfly and Poser 12 or higher: five beard colors, five body hair colors and five pubic hair colors.
-Three face shapes and three body shapes, as well as nipple detail morph.
-Props to aid with conversion of LH conforming clothing to LH2.
-DEV suit rig for clothing creation.
-Permission to use several of the included contents as merchant resources as described in the next session.

L'HOMME 2 PRO MERCHANT RESOURCE DETAILS

-You may use all of the included textures, material shaders and morphs as merchant resources.
-While the base mesh is not a merchant resource, everything included in the DEV rigs is, from mesh to UV mapping to rigging to morphs. (Please notice that separate morph packs that could include INJs for the dev rigs might not be merchant resources - refer to the terms in each morph pack.)

 

Credits:  Some images rendered using HDRI Control for Poser 13+ by Ken1171_Designs